During my experimentations with Blender shaders, I often copied nodes setups I found on diverse websites on the Internet (ie: https://blenderartists.org
), I tried some and realized that the most of them could be reduced in numbers, this ones was actually and the most often tries by users.
So I rebuilt some similars for my own use. Remember this picture here
(post #2)? Here are the setups for the engines exhausts, made of 3 materials:
(Note: Made under Blender Cycles, the old Blender Render will be abandoned soon)
Once again, I firstly copied existing experimentations all over the Internet, but once I knew what shader do what, I found more accurate to build my owns.
"Earth is the craddle of humanity. But we don't live in a craddle forever" Konstentin Tsiolkovski 1857-1935