[WIP] Prometheus class battlestar

Here you can discover the artworks made for the game.
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keltwookie
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[WIP] Prometheus class battlestar

Post by keltwookie » Thu Aug 09, 2018 8:36 pm

Image
My first heavy combat ship.

This one will be planned to shelter some fighters and/or drones.

Note: Turrets are also a work in progress

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"Earth is the cradle of Humanity, but we don't leave in a cradle forever." Konstantin Tsiolkovsky (1857-1935)

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Re: [WIP] Prometheus class battlestar

Post by keltwookie » Tue Aug 28, 2018 1:17 pm

Turret 1 finished.
This one is planned to be the most powerfull of the Prometheus class ship, and of course, it will be animated.
Image

Copyright (c) 2016-2018 KL Games Studio – All rights reserved.
"Earth is the cradle of Humanity, but we don't leave in a cradle forever." Konstantin Tsiolkovsky (1857-1935)

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Re: [WIP] Prometheus class battlestar

Post by keltwookie » Wed Aug 29, 2018 1:59 pm

Animation rendering is now in progress.
Waiting its completion, here's an image of the turret firing:
Image

Copyright (c) 2016-2018 KL Games Studio – All rights reserved.
"Earth is the cradle of Humanity, but we don't leave in a cradle forever." Konstantin Tsiolkovsky (1857-1935)

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Re: [WIP] Prometheus class battlestar

Post by keltwookie » Thu Aug 30, 2018 8:30 pm

Here's the animation:

https://youtu.be/sKIjvg2VV_g

Copyright (c) 2016-2018 KL Games Studio – All rights reserved.
"Earth is the cradle of Humanity, but we don't leave in a cradle forever." Konstantin Tsiolkovsky (1857-1935)

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